Desenvolvimento do jogo Quebra-Cabeça com Funções Matemáticas no GeoGebra
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Universidade do Estado do Amazonas
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The present study has as main purpose the creation of an educational game called "QuebraCabeça with Mathematical Functions in GeoGebra". In this process, we direct our focus to the
exploration of the affine function. The central objective of this project is to develop a tool that
supports educators and students in teaching and learning concepts related to the behavior of the
affine function. The game was developed on the GeoGebra platform, using the JavaScript
programming language. The result is a complete game, consisting of an introductory tutorial
followed by five distinct levels. We initially guide players through an informative tutorial and then take them through Phases one the five. Each of these phases explores elements of the content
in progressively challenging ways, providing an engaging and educational experience
