Uso de jogos no processo de alfabetização cartográfica

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Universidade do Estado do Amazonas

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This research focuses on the evaluation of the use of games in PowerPoint as a didactic-pedagogical tool in the cartozgraphic literacy process in the early grades. In order to perform this work it was first necessary to problematize the situation of students from Elementary School II in relation to cartographic contents, it was noticed that many students were not well literate in the early grades and consequently could not assimilate the contents related to cartography. One of the factors for this deficit in cartographic literacy in the early grades is the lack of tools that can stimulate the child to understand cartographic contents, these contents when presented to students in a traditional oral way or disconnected from children's reality become dull and hard to learn. The method chosen for the construction of this research was the qualitative one, in the first stage, a bibliographic survey was made for the theoretical foundation of the research and from this documentation began the process of building games in PowerPoint that served as didactic-pedagogical tools, in the second stage, fieldwork was carried out where the games were applied in the classroom and the teachers and students were submitted to questionnaires, in the last stage, the data obtained in the field were compiled and analyzed. The results showed that students have difficulty with the cartography discipline, most of them, due to lack of cartographic literacy, most teachers in the early grades do not usually use games that facilitate cartographic learning, even knowing that games are the tool that more holds the attention of students and that the games in PowerPoint can facilitate the process of cartographic literacy when used as a didactic-pedagogical tool. It was found that there is a difficulty in relation to the teaching-learning of cartography in the early grades and that this problem is associated with the lack of search for didactic-pedagogical tools, in this sense, PowerPoint games are an excellent didactic tool, a tool one able to provide meaningful learning for students, therefore, provides the playful and stimulates children to develop their spatial skills. KEYWORDS: Literacy. Cartography. Games. Initial Series.

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HOLANDA, Marcos Farias de. Uso de jogos no processo de alfabetização cartográfica. 2019. 64 f. TCC (Graduação em Geografia) - Universidade do Estado do Amazonas, Manaus.

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