Ludopedagogia Digital: potencializando a aprendizagem em crianças com TDAH

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Universidade do Estado do Amazonas

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This research aimed to analyze how a digital memory game, as an educational playful resource, can assist in the learning development of 1st-grade elementary school students with ADHD in the science subject. The data collection for this project was based on the works of authors such as Almeida (2021), Marconi and Lakatos (2017), which helped determine the most suitable methodologies for conducting the research, as well as the game design methodology presented in Scott Rogers' (2012) work, which provided the necessary structure for the final project proposed by the researcher as a result of this project. Additionally, data collection was conducted through articles, e-books, dissertations, books, and public documents, as well as field research where a psychologist, a pediatric neurologist, a support teacher, and a specialized educational service (AEE) professional were interviewed. At the end of the research, a medium-fidelity conceptual prototype of a digital memory game titled "Memória" was proposed to serve as an educational playful resource for the AEE teacher in the resource room.

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PORTELINHA, Maria Eduarda de Souza. Ludopedagogia Digital: potencializando a aprendizagem em crianças com TDAH. 56f. TCC (Monografia Graduação - Curso Superior de Tecnologia em Design Digital) - Universidade do Estado do Amazonas, Parintins. 2024

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